In Flutter there are many state management techniques and one of them is Redux. Generally Redux is a unidirectional data flow architecture that helps a developer to develop and maintain an App easily
Redux is designed elegantly so the user can easily interact with the App which has frequent state changes, here are the four components generally Redux contains.
Action: When an event is generated then it is represented as an action and is dispatched to the Reducer.
Reducer: When Reducer gets any update, it updates the store with a new state what it receives.
Store: When Store receives any update it notifies to the view.
View: It is recreated to show the changes which have been made.
In the above-mentioned process, the main thing which plays a vital role we fetch any third-party data is Redux Middleware, so here a question arrives what is middleware and what it does ??
Redux Middleware
When Application performs any operation like fetching any data from third-party API then middleware comes into action it manages data when it is dispatched from the action and before it reaches the reducer.
If we talk about the functioning of Redux, it works generally in two different ways which are used in any Basic App.
When all the states are held in a single Store: developers can access the Stored States which is having all the data changes we need, and if we need to update state all the app will get to know.
When data flows Unidirectionally: Data Flow is unidirectional and hence the data flow and handling of data become easier and the process containing all four steps which have already been mentioned earlier.
Now it is high time to understand it by an example, so here we are going to demonstrate it by a shopping cart app where we would select items into cart and remove them according to our choices.
How to use Redux in Flutter?
Before using Redux, you should know that flutter SDK does not have support for Redux but by using the flutter_redux plugin, it can be implemented.
Implementation
Step 1: Add the dependencies
Add dependencies to pubspec.yaml file.
Dependencies:
flutter_redux: redux:
Here redux provides the architecture for the App and flutter_redux provides the store provider to manage the App.
Here we have created a list in which the ListTile is having a text and an icon by which we would handle its functioning of adding or removing it to a cart list.
Now we will define a list of items in AppState class which is having both the cart Item list and main Item list.
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This will result in pushing all the queries that a user can search for.
Implement
In the TextField, when text value is changing, it is quiring in the database
onChanged: (String query) {
getCasesDetailList(query);
}
Now we have the arrayContains in the query, all you need to do is check for the text value that is being typed and it firebase query will automatically search all the documents which have the caseSearch an array that contains the query.
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This article focus mainly onMobx and how it’s handled in Flutter. We will be covering setState(),MobX & Redux and their association with React by getting a general Knowabouts about their inner workings. By the End of this Blog read, you might be able to Differentiate b/wRedux& MobXas State Management Technique for your flutter Apps .Without any further delay, Let’s get started:-
Everything in Flutter constitute of widgets. Widgets are the basic building blocks that can be reused at a later time. They can be Classified into — stateless(No internal state exist) & stateful(Dynamic) widgets .
State is information that can be read synchronously when the widget is built and might change during the lifetime of the widget. It is the responsibility of the widget implementer to ensure that the State is promptly notified when such state changes,using State.setState which is useful mainly when State is heiharchical and matches component structure.
Though, SetState has its own limitations :
Share More state across components — Internal state management become troublesome when you need to share more states across components.
Distant leaf components need access to states — Intermediary components doesn’t need to know becomes a problem as data gets shared to all pass through components.
To prevent This ,
We manage Application state externally to component by either of:
Bloc
Rx model
Provider
Scoped model
MobX
Redux model
Where individual leaf component can Access and Manipulate state.
MOBX: STATE MANAGEMENT TECHNIQUE
"MobX is just a state-management library that makes it really simple to connect the reactive data of your application with the UI” .
Here is a quick list of the MobX features that together make it Indispensable for Flutter:-
It is Simple, Scaleable and Unobtrusive state management library that has been very effective library for the JavaScript apps and this also port to the Dart language aiming to bring the same levels of productivity.
MobX is a Battle tested state management library Transparently Functional Reactive programming (TFRP). The design principle is very simple:Anything that can be derived from the Application state, should be derived Automatically : UI, data serialization, server communication, etc.
MobX is a state-management library that makes it simple to connect the reactive data of your application with the UI. This wiring is completely automatic and feels very natural. As the Application-developer, you focus purely on what reactive-data needs to be consumed in the UI without worrying about keeping the two in sync.
It’s not really magic but it does have some smarts around what is being consumed (Observables) and where (Reactions) and automatically tracks it for you. When the Observables change, all Reactions are re-run these Reactions can be anything from a simple console log, a network call to re-rendering the UI.
React & MobX
React andMobXtogether are a Prominent combination. Reactrenders the application state by providing mechanisms to translate it into a tree of renderable components whereas MobX provides the mechanism to store and update the application state that React then further uses.
BothReact and MobX provide optimal and unique solutions to common problems in Application development. React provides mechanisms to optimally render the UI by using a virtual DOM that reduces the number of costly DOM mutations. MobX provides mechanisms to optimally synchronize application state withReact components by using a reactive virtual dependency state graph that is only updated when strictly needed and is never stale.
Why MobX is a solid State Management architecture for Flutter:-
Firstly, It uses comparatively less boilerplate code needed to implement State Management in MobX for Flutter when compared to other techniques at disposal and once all the actions are put into place, how the events will turn out and which properties to update are mainly not of concern.
Easy Interoperability: MobX works with plain JavaScript structures. Due to its unobtrusiveness, It works with most JavaScript libraries out of the box without Needing MobX specific library add-ons. For the same reason, you can use it with both server and client side, isomorphic and react-native applications.The result of this is that you often need to learn fewer new concepts when using MobX in comparison to other state management solutions.
Using Classes and Real References: With MobX you don’t need to normalize your data. This makes the library very suitable for very complex domain models.
Referential Integrity Is Guaranteed:Since data doesn’t need to be normalized and MobX automatically tracks the relations between state and derivations, you get referential integrity for free.
Rendering Through Many Levels :No problem, MobX will track them and re-render whenever one of the references changes. As a result, staleness bugs are eliminated. As a programmer, you might forget that changingsome data might influence a seemingly unrelated component, but MobX won’t forget.
Simpler actions are easier to maintain: Modifying state when using MobX is very straightforward. You can simply write down your intentions. MobX will take care of the rest.
The basic structure of a MobX based application:
The above example makes use of the following properties of MobX that are vital. They are:-
Observer Widgets are a special type of widget which acts as a listener to the observable properties being rendered on the screen, and simply changes the state and re-renders them whenever any change is observed.
MobX
Smaller Application
Rapid Prototyping
Less Boilerplate Code
Observe References
- Single domain class can Encapsulate all of the update logic, - Reacting to state changes:Real time systems - Learning Curve is easier, - Maintainabilty and Scalibility are not a concern - Automatically track update
MobX Vs Redux: Comparing the opposing Paradigms
Similarities:- Open Source client side management libraries. Describe UI as a function of state . No relation to React. Work Especially well with React
This will generate a Ratings app with Comment and Rating functionality needed which will get displayed as list and added to average the overall rating on each new review :-
Conclusion:
MobX is framework Independent .
Though as per my suggestion , I would like to suggest you to try it out for your state management in flutter apps , Make Use of Actions if the changes are Event-based to avoid discomfort through handling.
Redux => MobX <=> MobX => ReduxEasily doable .
Whatever you choose — It’s not an End game . Choose what makes you a Happy Developer!
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So, it’s been a while since Flutter is out there and its upsurge these days is phenomenal. The unparalleled performance of the framework is one of the reasons for its fondness among App developers other than the fact that it helps build cross-platform apps.
Today, I am going to tell you how to build a ChatBot in Flutter using the Dialog Flow development suite. So, first let’s see the points that I am going to cover in this article:
Brief about Dialogflow
Setup and Understand the console
Train your Agent
Integrate Dialogflow in Flutter App
Let’s move on with the first part where we should know about Dialogflow which is the building block of the ChatBot.
What is Dialogflow?
Dialogflow is a development suite that incorporates Google’s machine learning expertise to build end-to-end,deploy-everywhere interfaces for websites, mobile applications, and IoT devices.
Build natural and rich conversational experiences
Give users new ways to interact with your product by building engaging voice and text-based conversational interfaces, such as voice apps and chatbots, powered by AI. Connect with users on your website, mobile app, the Google Assistant, Amazon Alexa, Facebook Messenger, and other popular platforms and devices.
Advantages of Dialogflow:
Powered by Google’s Machine learning
Built on Google’s Infrastructure
Optimized for Google Assistant
Setup and Understand Dialogflow console:
Moving on, Lets head over to the Dialogflow website by clicking on the https://dialogflow.com/.
Click on the Go to Console at the top right corner of the website.
Login using the Google account.
Create your first agent. Give it a name, set the time zone and your default language for the agent.
After clicking on Create , you’ll get the console with all the features that you can implement in your Agent.
Understanding the basic console:
Two things which are the base of an Agent you just created.
Intents
Entities
7`
Intents:
An intent categorizes an end-user intention for one conversation turn. For each agent, you can define many intents, where your combined intents can handle a complete conversation. When an end-user writes or says something, Dialogflow matches the end-user expression to the best intent in your agent. and based on that intent a response is provided by the agent to the end-user.
Intents are mappings between a user’s queries and actions fulfilled by your software.
There are two default Intents provided by the Dialogflow, namely:
Default Fallback Intent: These types of intents are used when the user’s input expression doesn’t match the Intent defined for the Agent.
Default Welcome Intent: These types of intents are used when the end-user starts the conversation.
Entities:
Each intent has a parameter and each intent parameter has a type, called the entity type, which dictates exactly how data from an end-user expression is extracted.
Dialogflow provides predefined system entities. For example, there are system entities for matching dates, times, colors, email addresses, and so on. You can also create your own developer entities for matching custom data. For example, you could define a product entity that can match the types of products available for purchase with an Online store agent.
Entities are objects your app or device takes action on.
Train your Agent:
Now, that you have basic knowledge about the Dialogflow console, all that you’ll need to build a basic Agent we can now move forward to train our agent with test cases.
Create the Intents based on your requirement
Add the training phrases to the Intents
Add the response phrases for those training phrases
Add the Action and Parameters if required for that Intent
Add the Events which will trigger the Intent on the basis of the event occurrence irrespective of the training phrases, if any.
Training Phrases for the IntentResponse Phrases for the Intent
Once you create an Intent then you can go on creating different intents for different queries. As of now, Dialogflow allows you to create 780 Intents and after that, you need to update the machine learning algorithm manually which you can do by following the steps:
Click on the gear icon for your agent.
Click the ML Settings tab.
Click Train.
Once you have trained your Agent, now you’re ready to integrate your Agent to your Flutter app and before heading over to Flutter, you have to download a JSON file from the console which helps your App to connect to the Agent you’ve just created. To do that follow these steps:
Now, I won’t show the whole code for the chat app here for that I will attach the link to the GitHub repo so feel free to look into it for the code but here I’ll let you know the part where you setup the code for Dialogflow in the app.
Note: use the same filename as mentioned in the pubspec.yaml file.
That’s all you’ll need to get your Agent to respond to your questions. The response will have your Agent responses based on your query.
Now, you’re good to go to make your first chatbot in Flutter using Dialogflow. This is the basic example of ChatBot just to give you an idea about how to start it.
Click the GitHub link below to find the source code of the ChatBot. Also, keep in mind not to directly clone the project and run it, it won’t work as I have removed my JSON credentials. All you need to do is replace the JSON file with your JSON obtained from the Google Cloud Console.
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The animation is the word that always fills joy in users as well as in developers when it comes to experiencing better user-friendly UI designs. here in Flutter, there are some inbuilt animations provided by flutter but when we need to show something better than this and then we use Flare.
So here I am going to give a little introduction of Flare, Flare is basically used for animations and it helps to get a better UI experience to the user.
for Flare we use 2Dimensions and here you have to create your account if you have not created it before then you start working on it.
In this tool, there are two options Design and Animate, in design first you choose design patterns or images and then you animate all these things, you can also import images like png and SVG according to your choice, in design part, there are many options here you can choose shapes of designs, can rotate, can set scale can also add other features,
while you are designing the basic layout you mainly focus on the position of components and when you want to move your components at different position you have to fill that x and y value with clicking that box beside it and you will observe it is moving with its respective position,
after this we come in animation section here by clicking on each component which you added in a design you can move it according to your choice by giving positions in X-axis and Y-axis when you enter the position of a particular component and click on the box next to it, it automatically moves into the next place.
you can observe it in a video added below where every component is taking place of the component next to it.
This was the basic overview of the tool and we have to move in the next section where we would add it in our App.
How to use flare in Flutter:
As we know that flutter does not have the support of flare so we can implement it by using a plugin.
Implementation:
Step 1: Add the dependencies
Add dependencies to pubspec.yaml file.
Dependencies:
flare_flutter: any
after adding this dependency you have to add your flare file in assets
assets: - assets/flutter_flare_new.flr
How to implement in dart file:
Now after adding dependency and asset, you need to implement it in your code respectively
In the above code library of flare has been imported and here a widget FlareFactor has been used to implement the flare. and it is wrapped with Inkwell that makes it interactive when you tap on it, it starts again.
here in the video posted below, you will see how fonts are moving around a button and when you tap anywhere in that circle it starts again, but flutter also provides the functionality by which you can allocate a specific area for tap. It means in different parts of animation you can perform different actions.
So this was the basic introduction of Flare where we did a simple example and you can learn at least how it can be started?
❤ ❤ Thanks for reading this article ❤❤
If I got something wrong? Let me know in the comments. I would love to improve.
Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.
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FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire a flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, Twitter, and LinkedIn for any flutter-related queries.
Wewelcome feedback and hope that you share what you’re working on using #FlutterDevs. We truly enjoy seeing how you use Flutter to build beautiful, interactive web experiences.
Hello Everyone, This article is inlined for those who are keen to start with flutter, A roadmap for beginners to learn gradually from all the necessary resources.
What is Flutter?
Flutter is Google’s UI toolkit for building beautiful, natively compiled applications for mobile, web, and desktop from a single codebase.
Introductory to flutter is in best summarised in below-mentioned videos;
Why Flutter??
We already know there are a lot of frameworks out there that provide the cross-platform functionality then what makes flutter standalone in this rat race?
Fast Development
Flutter’s hot reload helps you quickly and easily experiment, build UIs, add features, and fix bugs faster. Experience sub-second reload times, without losing state, on emulators, simulators, and hardware for iOS and Android. Learn more
Expressive, beautiful UIs
Delight your users with Flutter’s built-in beautiful Material Design and Cupertino (iOS-flavor) widgets, rich motion APIs, smooth natural scrolling, and platform awareness. Browse the widget catalog
Native Performance
Flutter’s widgets incorporate all critical platform differences such as scrolling, navigation, icons and fonts to provide full native performance on both iOS and Android. Examples of apps built with Flutter
Check out what Flutter is capable of
Here are the showcases of flutter apps that developers around the world have built.
Flutter is fast and easy, If you are familiar with java or any object-oriented language you are good to go but I strongly recommend that you should have the basic knowledge of Dart.
These are some videos that you might find helpful to watch.
or you can use the IDE (Intellij, Android Studio, etc)
Project overview
When you create the flutter app you will see these files and folders, Most of the code is written in dart in lib folder and when In case of the native requirement android and ios are required.
Have got excited when you first app launches (Technically it’s not yours, Code was already there 😜 ). I got excited too 🎉.
When you create your flutter app you will see there is already code for a counter app.
When you run the code, you will see this. This is a simple counter application where you have a FAB(FloatingActionButton) and Text which indicate how many times the FAB has been pressed.
Widgets in flutter
If you see the code you will see StatefulWidget and StatelessWidget. Before we dive into that let’s understand what is a Widget in a flutter.
There’s also a youtube playlist (Widget of the week )provided by the Flutter team that only talks about Widgets in flutter.
Now
What is a Stateful and Stateless Widget?
In Stateless Widget, all of its properties are immutable which means a StatelessWidget will never rebuild by itself (but can from external events) but a StatefulWidget can.
“Flutter: Stateful vs Stateless Widget” by Souvik Biswas
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Wewelcome feedback and hope that you share what you’re working on using #FlutterDevs. We truly enjoy seeing how you use Flutter to build beautiful, interactive web experiences.
Google has created quite a buzz with the roll-out of synchronous updates in Flutter 1.9 & Dart 2.5, it’s developer tool for building Cross-platform apps at Chinese Developer Conferencein late ’19 attracting developers around the globe to adapt flutter . Flutter’s newest version allows developers to write for mobile, desktop and web with the single codebase..
Flutter 1.9 & Dart 2.5 has come up with a lot of advancements from their previous version updates to strengthen their app development process and Apparently, The reason why flutter is creating quite a Stir Nowadays.The Major revelation though from all being the Successful Integration of the Flutter Web Support to the main Flutter Repository and Ml integration.
Still Unaware of the Recent Updates , Let’s Go!
Quick Keynotes of Update :
Flutter 1.9 Version will allow mobile app development companies to create mobile, web and desktop apps from Single Codebase.
Flutter 1.9 include support for iOS 13 and macOS Catalina.
Google Updated the Dart Language by integration of ML Autocomplete.
What’s New in Dart 2.5 : Supercharged development?
Flutter web
Dart has been updated to version 2.5,the Dart SDK brings a technical preview of ML Complete, Google’s take on machine learning-powered automatic code completion. It also includes the ‘Foreign Function Interface’ for calling C code directly from Dart which provides machine learning-powered code completions for the IDE.
New language defaults: New projects default to Swift instead of Objective-C and Kotlin instead of Java for iOS and Android projects respectively.
Default Language: Swift => Objective C Java => Kotlin
Suppport for Flutter Web: Upgrade your Flutter from the master or dev channel, so that you can target the web with the latest experimental version of Flutter .Support for web output with Flutter is still at an alpha phase, but this release represents a major step forward towards enabling Production support forweb development with Flutter. It include a flag to tell if an app is running on web (KIsWeb) right now .To view commonly asked questions and answers, see the web FAQ.
Building a web application with Flutter
To add support to an existing flutter project , run the following commands in the terminal of your project package:
Download the Flutter SDK:
Currently, you need either the master or dev channel of the Flutter SDK for web support. If you have the flutter tool installed already , run the following commands to install latest version :
$ flutter channel dev $ flutter upgrade
The flutter upgrade command fails when “origin” points to a personal fork. To nulify that enter the following:
cd <inside local copy of the flutter/flutter repo> git remote get-url origin ssh://git@github.com/flutter/flutter.git
Use the config command to enable web support:
flutter config --enable-web
Once web is enabled, flutter devices outputs a device named Chrome.
flutter devices 1 connected device:
Chrome • chrome • web-javascript • Google Chrome 76.0.3809.100
After enabling web support, restart the IDE. You Should now see Chrome (web) in the device pulldown to ensure correct installation.
NOTE : Support for web output with Flutter is still at an alpha phase. Not recommended for production yet but you can always Try out!
Also, What’s New in Flutter 1.9 Version?
Integrated Web Support with Main Repository of Flutter: With the latest version of Flutter 1.9, developers can have a Unified repository which makes it possible to develop applications for Mobile, Desktop and Web using the Single Codebase.
Now when web developers Create a project, the framework would create a web runner using a minimal web/index.html file that bootstraps the web-compiled code and accomplish web development processing.
The file would enable using either the Flutter CLI tool or IDE plugins so developers can edit and run flutter applications on the web. It’s built into the dart analyzer availed across dart-enabled editors, including Android Studio, IntelliJ, and VS Code.
For those keen to try Dart ML Complete, Google is recommending using the Flutter dev channel or the Dart dev channel.
Support Of New Material Widgets: Flutter 1.9 brings you up a wide range of Features and Material components that can make your web app development process far easier and hassle-free aiming to pixel- perfect User-experience .
Toggle Options: It offer a row of buttons and icons and have them as Single-selection or Multi-select options, as well as to require at least one selection also permitting none to be selected.
Worldwide Multi-Language Support: Flutter now suppports 24 additional languages including :
Structured Error messages : Error message are now made much more developer friendly , credits to flutter team working exponentially diligently to make them more Concise , Understandable and Actionable.
Added Support for iOS 13 And macOS Catalina:Google wants to make sure that Flutter is all ready to support the latest version of macOS. Flutter 1.9 added support for new Xcode build systems, enabling 64-bit support throughout the toolchain and simplifies the platform dependencies.
Note: Before upgrading to Catalina, you’ll need to upgrade to the Flutter 1.9.1 stable release the other order works, but you’ll see an error when you do it that way.
Flavors introduction: flavors are introduced in flutter also now for all to define some build configuration and switch them if you want : Staging, Development, Release.
Flutter build aar: new build command work exactly the same purposely as ‘flutter build apk’ or ‘flutter app bundle ’ but for plugins .
Advancement in Toolchain: With the latest release of Flutter 1.9, new projects default to Swift instead of Objective-C and Kotlin instead of java .
For more details on upgrading to Flutter 1.9, including details on how to fix any breaking changes that you might experience as you migrate your code, check out the detailed Flutter 1.9 release notes.
Closing Thoughts
This year has been Quite Eventful for flutter and Dart enthusiasts as this has paved up paths for many to adapt early to this wondrous Framework.
Hopefully, this blog will help you in trying out the Advancements in flutter & Flutter for web early adding a Perfect competitive niche to your business from your Peers.
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Hello Everyone, This article is about how to paginate your data from the Firebase firestore.
What is Pagination?
“Pagination, also known as paging, is the process of dividing a document into discrete pages” When we gradually load the chunks of data and display it. It’s efficient, quick, and server-friendly to split the results up into multiple data set . if we fetch all the data at one time then things start slowing down the more results which are returned.
What do we want?
We are fetching the data from the firestore in chunks and display it our app.
Fetch data from firestore
We need to fetch all the documents from the movies collection, if we fetch all the data at once, it will be very hard to handle so we need to fetch the data gradually.
we will check every time a list reaches at the end and then we fetch the next list.
void _scrollListener() { if (controller.offset >= controller.position.maxScrollExtent && !controller.position.outOfRange) { print("at the end of list"); movieListBloc.fetchNextMovies(); } }
Let’s define the fetchNextMovies() in our MovieBloc.
when we fetch the next list, we are appending the documents in the existing list and sink the documents in3 the stream and update the UI using StreamBuilder .
To get the more idea, have a look at more way to paginate your data
Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.
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FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, and Twitter for any flutter related queries.
We welcome feedback, and hope that you share what you’re working on using #Flutter. We truly enjoy seeing how you use Flutter to build beautiful, interactive web experiences!
Hello folks!, If you are a Flutter Developer you could have better or bitter experience while developing apps that require you to manage states as well. In flutter, there are various techniques for state management some of them are:
setState()
Inherited widget & Inherited Model
Provider & Scoped Model
Redux
BloC/Rx
MobX
Flutter_BLoc
As a flutter developer, I have experienced that all techniques are best but all have their benefits while flutter_bloc contains important and valuable things from other state management techniques mentioned above.
Why Bloc?
When we are building production quality application state management becomes a critical issue and being a developer we only want to know a few things and these are
How states are changing.
How an application is making interaction that actually helps to make data-driven decisions.
Is the developer able to work with a single code base following the same pattern?
fast and reactive apps.
and it is designed with three core values in mind and these are simplicity, powerfulness, and testability.
Before working with it we need to understand what its inner widgets do and how we manage our data with, Now firstly we have to get the basic knowledge of flutter_bloc.
Basic design patterns are used to make the project well managed, responsible, scalable, and optimized so the flutter_bloc does.
Implementation:
Step 1: Add the dependencies
Add dependencies to pubspec.yaml file.
dependencies:
flutter_bloc: ^latest version
Step 2: Import
import ‘package:flutter_bloc/flutter_bloc.dart’;
this is the installation flutter_bloc now let’s move to understand
core conceptsof the bloc.
There are various core concepts of the bloc to understand its working,
Events
Events are the inputs of the bloc and it is generally done by making an interaction by the user
Interaction, while designing an app is the basic task and in the upcoming example, we will better know how to fire an event during an interaction.
Generally, we fire an event when we make any interaction when we call onTap but here in the example, we will be making an API call without any button interaction so the event will be fired when we will be instantiating it in main.dart
States are the output of the bloc, it notifies the UI component of the app and helps it to rebuild itself according to the state.
As we have defined event in the app and it is for fetching data from API, then it will be mapped into the state by bloc and UI will be redrawing itself according to it.
class UserDetailsLoadedState extends UserDetailsState { UserResponseModel userResponseList; UserDetailsLoadedState(this.userResponseList); }
Transition
Transition helps to find out changes from one state to another, It holds the current state and the event and the next state
Basically, it helps to observe when and where states are getting changed It depends on the developer if he/she wants to use it or not.
Now after a small introduction let’s move to the core concept of Flutter Bloc
Bloc
Bloc (Business Logic Component) converts the incoming stream of events into outgoing stream of states
Every bloc converts every event into the state, and it can be accessed by using state property
Bloc Builder is a flutter widget that requires bloc and builder functions and it manages the widget according to new states
BlocBuilder<BlocA, BlocAState>( builder: (context, state) { // return widget here based on BlocA's state } )
BlocBuilder also contains few properties like bloc and condition for a specific purpose like when you want to specify a particular bloc and previous bloc. You can find a brief description here.
BlocProvider:
It is used as a dependency injection so that it can provide bloc to its children, there are different types to implement it but it depends on no. of blocs are implemented in any app, for single bloc you use BlocProvider.of<T>(context) but if you are managing your app by multiple blocs the MultiBlocProvider will be used to implement it
Now let’s implement it, for the sake of simplicity first create a package in the lib and make different classes for the event, state and bloc,
after this first, we make an event in the event class that will be fired when the application will start for fetching data.
abstract class UserDetailsEvent { const UserDetailsEvent(); }
class FetchUserDetailsEvent extends UserDetailsEvent { FetchUserDetailsEvent(); }
then we make all possible states which could happen in state class, state class must contain initial state because it is the state before any event has been received.
class UserDetailsState {}
class UserDetailsInitialState extends UserDetailsState {}
class UserDetailsLoading extends UserDetailsState {}
class UserDetailsLoadedState extends UserDetailsState { UserResponseModel userResponseList; UserDetailsLoadedState(this.userResponseList); }
class UserDetailsError extends UserDetailsState { Error e; UserDetailsError(this.e); }
there could be four possible states like
initial state,
loading state: when data is loading,
loaded state: when data is loaded,
error state: if we found any error.
Now let’s move to the bloc, here bloc mapEventToState means which event is fired will be converted in to map, in this code snippet we have called that event which we have fired from event class and all four possible states are used.
class UserDetailsBloc extends Bloc<UserDetailsEvent, UserDetailsState> { UserRepository userRepository = UserRepository();
@override UserDetailsState get initialState { return UserDetailsInitialState(); }
now let’s understand how we call API using retrofit, for this, we have to add few dependencies retrofit, json_serializable,build_runner, and retrofit_generator
then we define and generate API and for this, you should have at least JSON parameters and then you to define it as mentioned below
here one thing is very important which is @JsonKey(name: “ ”) becuase if JSON response is containing key like “per_page”
then during the parsing, it would give an error, so you need to define it by @JsonKey(name: “per_page”) above the particular key.
then we write the factory method as it is, now it may contain few errors but leave it for now, we will handle it a few steps later
we implement HTTP methods and add parameters required
after this, we import
part 'class_name.g.dart';
in JSON model class(you can see above model class) run a command in the terminal,
flutter pub run build_runner build
here you will observe those errors have gone because all the required methods have been generated automatically and if you make any changes in it then you have to run the next command in the terminal,
flutter pub run build_runner build --delete-conflicting-outputs
the auto-generated files will be refactored.
after we call this API in bloc class and we fetch all the details using state in Our UI
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Images are major to each application. They can give urgent data by filling in as visual guides or just working on the stylish of your application. There are numerous ways of adding an image to your Flutter application.
At the point when you make an application in Flutter, it incorporates both code and resources (assets). An asset is a document, which is packaged and sent with the application and is open at runtime. Showing pictures is the major idea of most versatile applications.
This blog will explorethe Rendering Image From Byte Buffer/Int8List In Flutter. We will see how to implement a demo program. We are going to learn about how we can render an image in your flutter applications.
Perusing byte data from a given URL of an image and you can change this move to suit what is happening, like getting byte data from a file or a database Utilizing Image. memory to render the image from byte data.
Demo Module :
The above demo video shows how to render an image in a flutter. It shows how rendering an image from a byte will work in your flutter applications. It shows an image with its URL instead of the detour of getting its bytes from the URL and then using this byte list to display the image. It will be shown on your device.
How to implement code in dart file :
You need to implement it in your code respectively:
Create a new dart file called main.dart inside the lib folder.
In Flutter, you can render a picture from an Int8List of bytes by utilizing the Image. memory constructor like:
Image.memory(Uint8List.fromList(myBytes));
Assuming that what you have are byte buffers, utilize this:
In the main. dart file, we will create a HomeScreen class. In this class, first, we will add Int8List byte data that will be used to render the image.
Int8List? _bytes;
Now, we will create a _getBytes() method. In this method, we will get byte data from an image URL. Inside, we will add the final ByteData data is equal to the NetworkAssetBundle(). We will add _bytes is equal to the data.buffer.asInt8List().
void _getBytes(imageUrl) async { final ByteData data = await NetworkAssetBundle(Uri.parse(imageUrl)).load(imageUrl); setState(() { _bytes = data.buffer.asInt8List(); print(_bytes); }); }
Now, we will create an initState() method. In this method, we will add _getBytes(Your Url’).
@override void initState() { // call the _getBytes() function _getBytes( 'https://upwork-usw2-prod-assets-static.s3.us-west-2.amazonaws.com/org-logo/425220847461273600'); super.initState(); }
In the body, we will add the Center widget. In this widget, we will add _bytes is equal-equal to null then, show CircularProgressIndicator. Else, show an Image.memory(). Inside this function, we will add Uint8List.fromList(_bytes!), width, height, and fit is equal to BoxFit.contain.
In the article, I have explained the Rendering Image From Byte Buffer/Int8List basic structure in a flutter; you can modify this code according to your choice. This was a small introduction to Rendering Image From Byte Buffer/Int8List On User Interaction from my side, and it’s working using Flutter.
I hope this blog will provide you with sufficient information on Trying upthe Rendering Image From Byte Buffer/Int8List in your flutter projects. We will show you what the Introduction is. Make a demo program for working with rendering an image from Int8List in your flutter applications. So please try it.
❤ ❤ Thanks for reading this article ❤❤
If I got something wrong? Let me know in the comments. I would love to improve.
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