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How To Integrate Flutter To Existing Android App?

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Flutter has made it quite easy to develop complex UIs for developers. 
Flutter is a very performant app development framework that is written in Dart. It interacts efficiently and very easily on a native device. It is supported by Google.
Flutter automated testing empowers you to meet high responsiveness in your application as it helps in discovering bugs and various issues in your application. A flutter is a tool for developing mobile, desktop, web applications with code & is a free and open-source tool.

Hello friends In this blog, we will learn about How to integrate flutter into the existing android app?. In this, we will see how we will integrate any Flutter app in Android. so let’s get started.


Table Of Contents :

Integrate Flutter To Existing App.

Add Flutter to existing Android App

Implement

Code Implementation

Conclusion


Integrate Flutter To Existing App:

Flutter provides us with a platform to develop apps for Android and iOS. Using Flutter we can integrate modules of our Flutter project into any existing native projects. After integrating the Flutter project we can also develop the rest of the Flutter application and it will be automatically reflected in the parent projects.

Add Flutter to an existing Android app:

Flutter allows us to do a few things already integrated into Android apps which are explained below:

  • This is a module build wizard that allows co-editing Android projects and Flutter projects in our Android Studio.
  • It supports both types of apps like our Kotlin Java
  • It can integrate and conform to the plugins in flutter and the flutter modules can be integrated seamlessly and as soon as we add the flutter SDK hooks in our Gradle file it auto builds the flutter modules we have created. and allows it to be important Flutter plugins can integrate and conform to the preexisting platform and how Flutter modules can then be seamlessly integrated as a result.
  • Once we have integrated flutter you can also use flutter attach to the id so that we can connect to the app

Example of an existing application:

Following are the steps to integrate Flutter Project in Android Project.

Step 1:First of all we will open an android studio and for a new android project, we will select a new android studio project.

Step2:Now we can first create a screen from the android studio template with the help of the attached MVVM, name it whatever.

like you do in your android studio, select File>New>New project… and choose a template.

Step3:Now we see in the next step as soon as the android project is created a new android project opens now as soon as we run the project then a hello word written appears on the screen which is the default.

Step4:Now we will close and run our android project again before that we will create a project and select a flutter module in it in which we will set the project name and its SDK path, project location, etc.

Step5:When we create a new flutter project and run our project, some kind of output appears, which is shown in the image below.

Step6:Now we will open our android project again and right-click on our project, on right-click a dialog will open in this we will move the new section cursor and click on the module option.

Step7:As soon as we click on the module, create a new module comes, in this, we will select the option of import flutter module, in we will set the path of our flutter project and click on the finish button, which will import our flutter module.

Step8:The structure of our project changes as soon as the Flutter module is imported, we see that the Flutter project is also inbuilt in our Android project.

Now our native Android and Flutter Project is successfully integrated.

Implement:

Flutter provides FlutterActivity inside the android app that simulates the flutter experience.
We need to register flutter activity in AndroidManifest.xml.

<activity
  android:name="io.flutter.embedding.android.FlutterActivity"
  />

dependencies {implementation project(':flutter')
}

Code Implement:

You need to implement it in your code respectively:

First, we add Activity. Main. A button has been created in XML in which the name and id of the button have been given, which will help us to perform any action on the button. As below code is given in the reference.

<Button
android:id="@+id/button_id"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="OPEN FLUTTER PROJECT"
tools:ignore="MissingConstraints"
tools:layout_editor_absoluteX="127dp"
tools:layout_editor_absoluteY="417dp"
/>

Next, we will define the android activity inside button in the main activity class which integrates the flutter project inside our android app it maintains its responsibilities like displaying the splash screen of android and flutter. As below code is given in the reference.

public class MainActivity extends AppCompatActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
final Button button=findViewById(R.id.button_id);

//startActivity(FlutterActivity.createDefaultIntent(this));


button.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
startActivity(
FlutterActivity
.withNewEngine()
.initialRoute("/my_route")
.build(MainActivity.this)
);
}
});
}
}

Conclusion :

In this article, I have explained How to integrate flutter to the existing android app?, which you can modify and experiment with according to your own, this little introduction was from the How to integrate flutter to the existing android app?.

I hope this blog will provide you with sufficient information on Trying up the How to integrate flutter into the existing android app. How to integrate flutter to the existing android app? is and work on it in your flutter applications, So please try it.

❤ ❤ Thanks for reading this article ❤❤

If I got something wrong? Let me know in the comments. I would love to improve.

Clap 👏 If this article helps you.

From Our Parent Company Aeologic

Aeologic Technologies is a leading AI-driven digital transformation company in India, helping businesses unlock growth with AI automation, IoT solutions, and custom web & mobile app development. We also specialize in AIDC solutions and technical manpower augmentation, offering end-to-end support from strategy and design to deployment and optimization.

Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.

Feel free to connect with us
And read more articles from FlutterDevs.com.

FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire a flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, Twitter, and LinkedIn for any flutter-related queries.

We welcome feedback and hope that you share what you’re working on using #FlutterDevs. We truly enjoy seeing how you use Flutter to build beautiful, interactive web experiences.

Need expert help building your Flutter app? Talk to FlutterExperts for architecture, development, and consulting support.

Localization / Multi-Language In Flutter

Google’s Flutter is a very attractive app development platform. It allows to development of apps like android ios etc. based on a single codebase. It is compiled in machine language for its great performance. It is built with Dart language. As we create an app in Flutter in which we want to do localization, then we load it using the localization widget to see all the objects in which we have a collection of localized objects. ‘flutter_localizations’ library is used to set up localization in Flutter.

Hello friends, I will talk about my new blog on Localization / Multi-Language In Flutter. We will also implement a Localization / Multi-Language In Flutter. describe his properties, and use them in your flutter applications. So let’s get started.


Table Of Contents :

Flutter Localization

Implementation

How To Implement Code In Dart File

Code File

Conclusion


Flutter Localization:

The Flutter localization widget is used to view and load objects from a collection of localized values. If we create an application and want to increase the use of the application, we have to support multiple languages ​​in our apps.

With the help of localization, we can change the language of our application as android and ios is the most popular operating system of mobile so we using flutter localization will show localization on both types of device and will be localized for both field

Some Basic requirements of multiple languages.

  • Flutter localization application works by default according to the language configured in the smartphone.
  • If a language is not supported in the application, then English is the (en)default language of the language.
  • The end-user can change the working language from a list of supported languages.
  • When the user selects any of the other languages, the entire layout of the application is refreshed to display the values ​​for the chosen language

Implementation :

You need to implement it in your code respectively :

Step 1: Add dependencies.

Add dependencies to pubspec — yaml file.

First, we will add flutter_localization and intl library to pubspec. yaml.

dependencies:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutterdev_dependencies:
intl: ^0.17.0-nullsafety.2 flutter_test:
sdk: flutter

Step 2: import the package :

import 'package:flutter_localizations/flutter_localizations.dart';

Step 3: Run flutter package get

How to implement code in dart file :

Create a new dart file calledflutter_localization_demo inside the lib folder.

First, we create a dart file named l10n of the l10n package in which arb file initializes the to local list which contains all our languages which we provide in our project.

We have app_in. arb defines its language, which is a type of localization code, as an arb file is a kind of translator toolkit that is used as an input to a translation tool.

For Example:

app_en.arb, app_es.arb, app_id.arb, app_it.arb

We have initialized the English language in the app_en.arb file regarding the code given below.

Here is the code for app_en.arb:

{
"english_language": "English Language",
"hello_world": "Hello World"
}

After this, we have created a class named LocalProvider, in which the value has been set and get with the help of the provider.

class LocaleProvider with ChangeNotifier {
Locale? _locale;
Locale? get locale => _locale;

void setLocale(Locale locale){
if(!L10n.all.contains(locale)) return;
_locale = locale;
notifyListeners();
}
}

Localization adds for MaterialApp:

To implement localization in our application we will add MaterialApp widget supportedLocales and localizationsDelegates inside MyApp() class.

Add supportedLocales:

This is used to set all the languages we provide locally as it recognizes the US English language by default.supportedLocales: L10n.all,

Add localizationsDelegates in Material App:

  • GlobalMaterialLocalizations.delegate is used to get localized strings and other values for material components.
  • localizationsDelegates is a listed property in materialApp to get collection localized values from localizing delegates.
  • GlobalWidgetsLocalizations.delegate is used to define the default text direction for the widgets library.
localizationsDelegates:[
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
AppLocalizations.delegate,
],

After this, we will create a class named FlutterLocalizationDemo inside which we are using a dropdown button inside which we will set the value in our widget text and we have created a function named title which we will set the title of the language in which the language code, Country code, etc can be anything as soon as we select the language in the dropdown it will also change our given title.

Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
AppLocalizations.of(context)!.english_language,
style: TextStyle(
fontSize: 20.0,
fontWeight: FontWeight.w500,
),
),
SizedBox(height:85.0),
DropdownButton(
value: lang,
onChanged: (Locale? val) {
provider.setLocale(val!);
},
items: L10n.all
.map((e) => DropdownMenuItem(
value: e,
child: _title(e.languageCode),
))
.toList())
],
),
)

When we run the application, we ought to get the screen’s output like the underneath screen capture.

Final Output

Code File :

import 'package:flutter/material.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
import 'package:flutter_localiztion_demo/l10n/l10n.dart';
import 'package:flutter_localiztion_demo/providers/locale_provider.dart';
import 'package:flutter_localiztion_demo/providers/localizations.dart';
import 'package:provider/provider.dart';
import 'package:flutter_gen/gen_l10n/app_localizations.dart';

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MultiProvider(
providers: [
ChangeNotifierProvider(create: (_) => LocaleProvider()),
],
child: Consumer<LocaleProvider>(builder: (context, provider, snapshot) {
return MaterialApp(
locale: provider.locale,
localizationsDelegates:[
//AppLocalizationsDelegate(),
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
GlobalCupertinoLocalizations.delegate,
AppLocalizations.delegate,
],
supportedLocales: L10n.all,

home: FlutterLocalizationDemo(),
);
}),
);
}
}

class FlutterLocalizationDemo extends StatelessWidget {
const FlutterLocalizationDemo({Key? key}) : super(key: key);

@override
Widget build(BuildContext context) {
_title(String val) {
switch (val) {
case 'en':
return Text(
'English',
style: TextStyle(fontSize: 16.0),
);
case 'id':
return Text(
'Indonesia',
style: TextStyle(fontSize: 16.0),
);

case 'es':
return Text(
'Spanish',
style: TextStyle(fontSize: 16.0),
);

case 'it':
return Text(
'Italian',
style: TextStyle(fontSize: 16.0),
);

default:
return Text(
'English',
style: TextStyle(fontSize: 16.0),
);
}
}

return Consumer<LocaleProvider>(builder: (context, provider, snapshot) {
var lang = provider.locale ?? Localizations.localeOf(context);
return Scaffold(
appBar:AppBar(
title:Text('Localization Demo'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
AppLocalizations.of(context)!.english_language,
style: TextStyle(
fontSize: 20.0,
fontWeight: FontWeight.w500,
),
),
SizedBox(height:85.0),
DropdownButton(
value: lang,
onChanged: (Locale? val) {
provider.setLocale(val!);
},
items: L10n.all
.map((e) => DropdownMenuItem(
value: e,
child: _title(e.languageCode),
))
.toList())
],
),
),
);
});
}
}

Conclusion:

In this article, I have explained Localization / Multi-Language In Flutter, which you can modify and experiment with according to your own, this little introduction was from the Localization / Multi-Language. In the Flutter demo from our side.

I hope this blog will provide you with sufficient information in Trying up the Localization / Multi-Language In Flutter. In Flutter in your flutter project. We showed you what the Localization / Multi-Language In Flutter is and work on it in your flutter applications, So please try it.

❤ ❤ Thanks for reading this article ❤❤

If I got something wrong? Let me know in the comments. I would love to improve.

Clap 👏 If this article helps you.

From Our Parent Company Aeologic

Aeologic Technologies is a leading AI-driven digital transformation company in India, helping businesses unlock growth with AI automation, IoT solutions, and custom web & mobile app development. We also specialize in AIDC solutions and technical manpower augmentation, offering end-to-end support from strategy and design to deployment and optimization.

Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.

Feel free to connect with us
And read more articles from FlutterDevs.com.

FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire a flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, Twitter, and LinkedIn for any flutter-related queries.

We welcome feedback and hope that you share what you’re working on using #FlutterDevs. We truly enjoy seeing how you use Flutter to build beautiful, interactive web experiences.

Need expert help building your Flutter app? Talk to FlutterExperts for architecture, development, and consulting support.

Explore Widget Lifecycle In Flutter

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Flutter is a mobile framework that helps to modernize both iOS and Android app from a single codebase. It is a combination of stateful and stateless widgets. Like all frameworks, Flutter also has a lifecycle associated with all the apps that our Flutter app uses. is managed by lifecycle In this article, we will take a look at different types of apps available in the flutter app, lifecycle.

In this article, we will explore the Widget Lifecycle in Flutter. We will also implement a Widget Lifecycle demo, describe its properties, and use them in your flutter applications. So let’s get started.


Table of Contents :

Flutter

Widget Lifecycle

Widget Lifecycle Method

Code Implementation

Code File

Conclusion


Flutter :

“ Flutter is Google’s UI toolkit that helps you build beautiful and natively combined applications for mobile, web, and desktop in a single codebase in record time, Flutter offers great developer tools, with amazing hot reload”

Widget Lifecycle :

Everything in Flutter is a Widget, so before knowing about Lifecycle, we should know about Widgets in Flutter.

There are two types of widgets in Flutter.

  • Stateless Widgets.
  • Stateful Widgets.

Before knowing about the Lifecycle, we need to understand the difference between the two widgets.

=> Stateless Widgets: Stateless Widgets in Flutter are those widgets whose state once created cannot be changed, it becomes immutable like on variables, buttons, icons, etc., or any state that cannot be changed on the app to retrieve data. Returns a widget by overwriting the build method. We use it when the UI relies on the information inside the object itself.

import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Container();
}
}

=> Stateful Widget: A Stateful widget maintains data and responds to whatever the data does inside the application. It is a mutable widget, so it is drawn multiple times in its lifetime.

We use this when the user dynamically updates the application screen. This is the most important of all the widgets, as it has a state widget, everyone knows that something has been updated on our screen.

import 'package:flutter/material.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {
@override
_MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> {
@override
Widget build(BuildContext context) {
return Container();
}
}

The life cycle of the StatefulWidget Diagram.

=> A stateful widget has the following lifecycle stages:

Widget Lifecycle Methods:

The life cycle is based on the state and how it changes. A stateful widget has a state so we can explain the life cycle of flutter based on it. Stage of the life cycle:

  • createState
  • initState()
  • didChangeDependencies()
  • build()
  • didUpdateWidget()
  • setState()
  • deactivate()
  • dispose()
  • > initState(): Flutter’s initState() method is the first method that is used while creating a stateful class, here we can initialize variables, data, properties, etc. for any widget.
int a;
@override
void initState() {
a= 0;
super.initState();
}
  • > createState(): When we create a stateful widget, our framework calls a createState() method and it must be overridden.
class MyPage extends StatefulWidget {
@override
_MyPageState createState() => _MyScreenState();
}
  • > build(): The build method is used each time the widget is rebuilt. This can happen either after calling initState, didChangeDependencies, didUpdateWidget, or when the state is changed via a call to setState
@override
Widget build(BuildContext context, MyButtonState state) {
return Container(color:Colors.red);
}
  • > didChangeDependencies(): This method is called immediately after initState and when dependency of the State object changes via InheritedWidget.
@override
void didChangeDependencies() {
super.didChangeDependencies()
}
  • > didUpdateWidget(): This method is called whenever the widget configuration changes. A typical case is when a parent passes some variable to the children() widget via the constructor.
@override
void didUpdateWidget(MyHomePage oldWidget) {
super.didUpdateWidget(oldWidget)
}
  • > deactivate(): It is used when the state is removed from the tree but before the current frame change can be re-inserted into another part of the tree
@override
void deactivate() {
super.deactivate();
}
  • > dispose(): We use this method when we remove permanently like should release resource created by an object like stop animation
@override
dispose() {
animationController.dispose(); // you need this
super.dispose();
}

Implement:

You need to implement it in your code respectively:

Create a new dart file calledwidget_lifecycle_demo inside the lib folder.

Now we first took a dart file as I have mentioned above and before the build method we have defined an integer type variable whose variable name is _counter, after that I have created an increment counter method inside it in setState() Defines a _counter variable that is of increment type.

int _counter = 0;
void _incrementCounter() {
setState(() {
_counter++;
});
}

In this, we have called the method initState(),didChangeAppLifecycleState(),
deactivate() etc. As soon as our app is created it will print a message in the accordion console of its lifecycle.

@override
void initState() {
super.initState();
WidgetsBinding.instance!.addObserver(this);
print("initState");
_counter++;
}

@override
void didChangeAppLifecycleState(AppLifecycleState state) {
super.didChangeAppLifecycleState(state);
print('AppLifecycleState: $state');
}

After this, we have taken the column widget inside the build method inside which the increment value is defined inside a text and in it we have taken a FloatingActionButton() which is of increment type, pressing which will increase the value of the counter.

Widget build(BuildContext context) {
print("build");
return Scaffold(
appBar: AppBar(title: Text("Flutter Widget Lifecycle")),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
SizedBox(height: 8.0,),

Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),

],
),
),

floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}

Code File:

import 'package:flutter/material.dart';
class LifeCycleExm extends StatefulWidget {
@override
_LifeCycleExmState createState() => _LifeCycleExmState();
}

class _LifeCycleExmState extends State<LifeCycleExm> with WidgetsBindingObserver {

@override
void initState() {
super.initState();
WidgetsBinding.instance!.addObserver(this);
print("initState");
}

@override
void didChangeAppLifecycleState(AppLifecycleState state) {
super.didChangeAppLifecycleState(state);
print('AppLifecycleState: $state');
}

@override
void dispose() {
WidgetsBinding.instance!.removeObserver(this);
super.dispose();
}

@override
void deactivate() {
// TODO: implement deactivate
print("deactivate");
super.deactivate();
}

int _counter = 0;

void _incrementCounter() {
setState(() {
_counter++;
});
}

@override
Widget build(BuildContext context) {
print("build");
return Scaffold(
appBar: AppBar(title: Text("Flutter Widget Lifecycle")),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),

Text(
'$_counter',
style: Theme.of(context).textTheme.headline4,
),
SizedBox(height: 8.0,),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
),
);
}
}

Conclusion:

In this article, I have explained an Explore Widget Lifecycle in a flutter, which you can modify and experiment with according to your own, this little introduction was from the Explore Widget Lifecycle.

I hope this blog will provide you with sufficient information on Trying up the Explore Widget Lifecycle in your flutter project. We showed you the Explore Widget Lifecycle and worked on it in your flutter applications, So please try it.

❤ ❤ Thanks for reading this article ❤❤

If I got something wrong? Let me know in the comments. I would love to improve.

Clap 👏 If this article helps you.

From Our Parent Company Aeologic

Aeologic Technologies is a leading AI-driven digital transformation company in India, helping businesses unlock growth with AI automation, IoT solutions, and custom web & mobile app development. We also specialize in AIDC solutions and technical manpower augmentation, offering end-to-end support from strategy and design to deployment and optimization.

Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.

Feel free to connect with us
And read more articles from FlutterDevs.com.

FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire a flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, Twitter, and LinkedIn for any flutter-related queries.

Need expert help building your Flutter app? Talk to FlutterExperts for architecture, development, and consulting support.

Under The Hood Rendering In Flutter

0

Flutter widget is built using a modern framework. It is like a react. In this, we start with the widget to create any application. Each component in the screen is a widget. The widget describes what his outlook should be given his present configuration and condition. Widget shows were similar to its idea and current setup and state.

Flutter automated testing empowers you to meet high responsiveness in your application as it helps in discovering bugs and various issues in your application. A Flutter is a tool for developing mobile, desktop, web applications with code & is a free and open-source tool.

Hello friends In this blog, we will learn about Under the hood rendering in flutter?. In this, we will see how Flutter provides an overview of the architecture and how to execute dart’s code behind the scenes in mobile. so let’s get started.


Table Of Contents :

Flutter Rendring

Flutter architectural Overview

Let’s go through this rendering stepwise manner

How to run flutter code runs on the device

Conclusion


Flutter Rendering:

The rendering layer in the flutter is an abstraction dealing with the layout. This lets you build a tree of objects to render. All of these objects can be dynamically manipulated. The tree detects our objects and automatically updates the layout for its changes.

Flutter widgets are reactive. They respond to any new information from an outside source. Consider a Stateful component as a parent to another Stateless component.

In that case whenever one of the states on which the stateless component was relying on changes, the widget calls didUpdateWidget life cycle method and repaints if necessary. For example:

IconButton(
icon: Icons.add,
onPressed: (){
setState((){
this.value++;
})
}
),
Text("Value = ${this.value}")

Flutter architectural overview:

There are mainly three layers in the architecture of Flutter, each layer has a set of libraries, let us see them in detail.

  • Framework
  • Engine
  • Embedder

=> Framework: To interact with Flutter, developers use the Framework layer, which is written in the Dart language. It provides a modern responsive framework. It consists of a variety of components. It includes high-level widgets such as animations, rendering logic, etc. Cupertino also provides libraries such as Material that help implement iOS designs and Material Design.

Components of Framework:

  • Foundation: It’s a kind of basic foundation class that provides building blocks such as painting, animation gestures.
  • Widgets: Use of Widgets we provide whatever its related widget is in making the layout, in the same way, everything in Flutter is a widget.
  • Material & Cupertino: Material and Cupertino widgets are used to create layouts and convert the design of iOS.

=> Engine: Flutter’s engine is written mostly C/C++. It provides low-level implementations of Flutter’s core API, including graphics, text layout, plugin architecture, file, and network I/O, accessibility support, and the dart runtime compile toolchain. responsible for running the compiled dart code on the engine’s device with the help of dart runtime.

=> Embedder:
Flutter Embedder provides the entry point for a platform-specific Flutter app. It receives a thread for the Flutter UI and it also initializes the Flutter engine. Using embedder, we can integrate Flutter’s code into the existing application as a module. Maybe the code of the ambassador is written in a language that is suitable for the platform.

For Example:

Embedder Java and C++ for Android, Embedder Objective-C/Objective-C++ for iOS and macOS, and K++ for Windows and Linux.

Let’s go through this rendering stepwise manner:

  • Now our application calls the setState() method in the iconButton.onPressed() callback.
  • Flutter then finds that the state value inside it is completely updated and needs to be recreated.
  • New Widget Widget Tree replaces the old one after the update
    After updating the New Widget widget tree replaces the old one and then renders the new one.

Rendering Pipeline(User Input):

It describes the rendering pipeline that the Flutter rendering engine takes when rendering objects. How the data flows through the system is shown in a diagram.

  • Animation: In Flutter Animation, Flutter first starts an animation ticker and then stops the Flutter rendering process as we scroll down the list of any item to move the list of items for such a scenario. We can control this by animation tricker. and determines the time when any element is moved.
  • Build: The build method builds the widget tree, taking into account the different configurations of the widget while building it, this means how the widget will look on our screen Widgets handle the same configuration that is applied to the screen.
  • Layout: As soon as our widget is built, it starts thinking about the process of layout, it is a way to efficiently determine the part of the important widgets within the UI framework. Has the ability to determine the size and position of the layout before displaying it on the screen The render tree creates a base class for each that defines an abstract model for the layout
Widget build(BuildContext context) {
return Container(
child: Row(
children: List<Widget>[
IconButton(
icon: Icons.add,
onPressed: () {
setState(() {
this.value++;
});
}),
Text("Qty: ${this.value}")
],
)
);
}
  • Paint: Flutter gets an idea of ​​the constraints of all the widgets then it can paint the entire widget to make sure there are conflicts.
  • Composting: In this step, we will see that Composting Flutter displays the actual widget coordinates on the screen. There are many reasons that keep it apart from painting. Instead of building up your entire list when someone scrolls or closes it on the new screen, Flutter can pre-draw it and plug it in where they need to go

How to run flutter code runs on the device:

Below is a simplistic representation of how the dart code runs on the device.

  • Before the code is run in Dart, first of all, the code of Dart is compiled into the Arm library code.
  • After this, the compiled code is embedded in the APK or IPA file.
  • Now when we open the app flutter embedder code is started and it starts the app.

Conclusion:

In this article, I have explained an Under The Hood Rendering in a flutter, which you can modify and experiment with according to your own, this little introduction was from the Under The Hood Rendering.

I hope this blog will provide you with sufficient information on Trying up the Under The Hood Rendering in your flutter project. We showed you the Explore Under The Hood Rendering and worked on it in your flutter applications, So please try it.

❤ ❤ Thanks for reading this article ❤❤

If I got something wrong? Let me know in the comments. I would love to improve.

Clap 👏 If this article helps you.

From Our Parent Company Aeologic

Aeologic Technologies is a leading AI-driven digital transformation company in India, helping businesses unlock growth with AI automation, IoT solutions, and custom web & mobile app development. We also specialize in AIDC solutions and technical manpower augmentation, offering end-to-end support from strategy and design to deployment and optimization.

Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.

Feel free to connect with us
And read more articles from FlutterDevs.com.

FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire a flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, Twitter, and LinkedIn for any flutter-related queries.

Related: SMS Using Twilio In Flutter

Related: Using SharedPreferences in Flutter

Related: Working with MobX in Flutter

Need expert help building your Flutter app? Talk to FlutterExperts for architecture, development, and consulting support.

Version Management In Flutter

0

Flutter is a portable UI toolkit. In other words, it’s a comprehensive app Software Development toolkit (SDK) that comes complete with widgets and tools. Flutter is a free and open-source tool to develop mobile, desktop, web applications. Flutter is a cross-platform development tool. This means that with the same code, we can create both ios and android apps. This is the best way to save time and resources in our entire process. In this, hot reload is gaining traction among mobile developers. Allows us to quickly see the changes implemented in the code with hot reload.

Flutter Management Version allows different types of flutter versions to be available on a project basis. This means that we can define specific types of flutter versions for different types of projects, it allows us to release multiple channels, cache it locally, so switch versions. then we don’t have to wait for setup.

In this article, we will learn about Version Management In Flutter. In this, we will see how to set up work Version Management in a flutter. so let’s get started. so let’s get started.


Table Of Contents :

FLutter Version Management (FVM)

FVM Install

Install SDK Version

Set Up IDE

Conclusion


Flutter Version Management (FVM):

When we work on our flutter project, we need to release the updated flutter and the app, verify it, and switch different types of SDK to test it, which takes us time for development. To avoid this, we use Flutter Version Management, which provides us with different types of Flutter versions for our machines. So that each time Flutter can test the app against the updated Flutter release without waiting for installation and will be able to switch to the Flutter version accordingly.

FVM Install:

First of all, we need to make sure that flutter is already installed and whether the flutter is the stable channel. if not then Type the below code in your command line.

// set flutter to stable channel
flutter channel stable// check flutter channel
flutter channel// output
Flutter channels:
master
dev
beta
* stable
  • After this, we have to determine whether our flutter is already installed or not, if not then first we will install FVM.
$ pub global activate fvm
  • We will now see that some warnings are given at the end of the installation process, so we need to add the fvm path to the shell configuration file (.bashrc, bash_profile, etc.) before taking the next step
export PATH=”$PATH:`pwd`/flutter/bin”$ fvm install
export PATH=”$PATH:`pwd`/bin/cache/dart-sdk/bin”
export PATH=”$PATH:`pwd`/.pub-cache/bin”

SDK Version lnstall:

DVM allows us to install multiple types of flutter release or channels To install the channel use stable and to install the release version of flutter we will use v2.0.5 or 1.17.0-dev.3.1 and as soon as we run — skip-setup after that it will skip the setup

$ fvm install stable or fvm install 2.0.5

Project Config SDK Version:

After that, we will see that Whether the project is configured to use a specific version or not, if not, we will install it on the appropriate version without arguments.

$ fvm install

Flutter Installed Versions List:

Now by typing in the following command we can list the installed version on our machine by using the below command FVM will store the SDK version.

$ fvm list

Upgrade SDK Version:

Using upgrade SDK version command when we need to upgrade our current SDK version so you have to call command of your flutter SDK as in normal flutter installation.

$ fvm flutter upgrade

Set Up IDE:

Now we will see how to configure IDE, below we have shown how to configure in the android studio and vs code let’s see it now.

=> Android Studio:

In Your root project directory copy the absolute following symbolic link.

Example: /absolute/path-to-your-project/.fvm/flutter_sdk

After that we will open Languages ​​and Frameworks in the menu of Android Studio -> Now search for flutter or flutter and change the path to flutter SDK. and implement the change. Now you can run it with selected versions of flutter and debug it. If you want to see the new setting made then we can use Android Studio will restart again.

=> VS Code:

Now we will configure VS Code here we will see how to complete the VS Code process.

  • We can see all the installed versions by FVM in the code by providing the path to the flutter SDK version directory.
  • After that press, Cmd + then go to Settings.json and paste the below path.
"dart.flutterSdkPaths": ["$YOUR_PATH/fvm/versions",],
  • To get the above path we will execute the fvm list command.
// copy this path
Versions path: $YOUR_PATH/fvm/versions

After that type cmd + shift + p to use the sdk and type change sdk now and now you can choose your preferred version.

Conclusion:

In this article, I have explained Version Management in a flutter, which you can modify and experiment with according to your own, this little introduction was from the Version Management In Flutter.

I hope this blog will provide you with sufficient information on Trying up the Version Management In Flutter. We showed you the Explore Version Management In Flutter and worked on it in your flutter applications, So please try it.

❤ ❤ Thanks for reading this article ❤❤

If I got something wrong? Let me know in the comments. I would love to improve.

Clap 👏 If this article helps you.


From Our Parent Company Aeologic

Aeologic Technologies is a leading AI-driven digital transformation company in India, helping businesses unlock growth with AI automation, IoT solutions, and custom web & mobile app development. We also specialize in AIDC solutions and technical manpower augmentation, offering end-to-end support from strategy and design to deployment and optimization.

Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.

Feel free to connect with us
And read more articles from FlutterDevs.com.

FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire a flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, Twitter, and LinkedIn for any flutter-related queries.

Related: SMS Using Twilio In Flutter

Related: Using SharedPreferences in Flutter

Related: Working with MobX in Flutter

Need expert help building your Flutter app? Talk to FlutterExperts for architecture, development, and consulting support.

Automatic Generate JSON Serializable In Flutter

0

Flutter is a portable UI toolkit. In other words, it’s a comprehensive app Software Development toolkit (SDK) that comes complete with widgets and tools. Flutter is a free and open-source tool to develop mobile, desktop, web applications. Flutter is a cross-platform development tool. This means that with the same code, we can create both ios and android apps. This is the best way to save time and resources in our entire process.

In this article, we will explore the Automatic Generate JSON Serializable In Flutter using josn_serializable_package and json_annotation, and see how to use it to parse our model into Json and generate our own code by serializing it. so let’s get started.


Table Of Contents :

Generate JSON Serializable

Implementation

Code Implementation

Code File

Conclusion


JSON Serializable:

The JSON (JavaScript Object Notation) is a kind of data format that encodes an object into a string. This kind of data can be easily translated between server and browser, and server to server. Serialization is a process that converts an object into the same string. For this, we use a json_serialization package however it can generate a model class for you as per the annotations provided with the help of the json_annotation library.

Implementation :

Whenever we have to create models and factories. Because models don’t always change so you don’t need to change models all the time. So to use JSON we have to add some of the following packages which are explained below.

  • json_serializable: This is provided to a Dart build system. It generates code when it finds annotated members in a class defined with json_annotation.
  • json_annotation: It defines the annotation used by Json_serializable to create JSON serialization, deserialization type of code.
  • build_runner: We use the build_runner package to generate files using dart code.

Let us now see how we add all these packages to our pubspec.

Step 1: Add the dependencies

Add dependencies to pubspec — yaml file.

dependencies:

dependencies:
flutter:
sdk: flutter
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
json_annotation: ^4.0.1dev_dependencies:
flutter_test:
sdk: flutter

build_runner: ^2.0.5
json_serializable: ^4.1.3

Step 2: Importing

import 'package:json_annotation/json_annotation.dart';
import 'package:build_runner/build_runner.dart';
import 'package:json_serializable/json_serializable.dart';

Step 3: Enable AndriodX

org.gradle.jvmargs=-Xmx1536M
android.enableR8=true
android.useAndroidX=true
android.enableJetifier=true

How to implement code in dart file :

You need to implement it in your code respectively:

First, we will create a model class of ours which we named user. dart.

Now we will see how manual serialization is done natively supported by Dart with the dart: convert library. User dart file is ready then we will have a list of data JSON objects inside it each object will have a user name, last name, and its address which we have defined in the variable of string type as you will see in the data class we have two We need to create functions called fromJson and toJson which, respectively, translate a JSON to our user.

import 'package:json_annotation/json_annotation.dart';
part 'user.g.dart';

@JsonSerializable()
class User {
String name, lastName, add;
bool subscription;

User({this.name,this.lastName,this.add,this.subscription,});

factory User.fromJson(Map<String,dynamic> data) => _$UserFromJson(data);

Map<String,dynamic> toJson() => _$UserToJson(this);

}

Now, this _$UserFromJson(json) will be generated by json_serializer when we run the build _runner command. From which we will get the user.g.dart file.

To run the build_runner command, we will open a terminal in our Android Studio and type the following line.

flutter pub run build_runner build

When we run the command in build runner, some line will appear and after some time it is generated successfully.

INFO] Generating build script...
[INFO] Generating build script completed, took 301ms[INFO] Initializing inputs
[INFO] Reading cached asset graph...[INFO] Reading cached asset graph completed, took 305ms[INFO] Checking for updates since last build...[INFO] Checking for updates since last build completed, took 1.5s[INFO] Running build...[INFO] Running build completed, took 4.7s[INFO] Caching finalized
dependency graph...[INFO] Caching finalized dependency graph completed, took 44ms[INFO] Succeeded after 4.8s with 0 outputs (1 actions)

After the build_runner process is finished we add a new file named user.g.dart below a user file that contains our serialization code. As we make a new model, then we flow through this process.

// GENERATED CODE - DO NOT MODIFY BY HAND

part of 'user.dart';

// **************************************************************************
// JsonSerializableGenerator
// **************************************************************************

User _$UserFromJson(Map<String, dynamic> json) {
return User(
name: json['name'] as String,
lastName: json['lastName'] as String,
add: json['add'] as String,
subscription: json['subscription'] as bool,
);
}

Map<String, dynamic> _$UserToJson(User instance) => <String, dynamic>{
'name': instance.name,
'lastName': instance.lastName,
'add': instance.add,
'subscription': instance.subscription,
};

After this, we have created a class in which we have shown a list item for which we have defined a future builder list view builder inside which we have defined the item of our user list in the text widget.

FutureBuilder<List<User>>(
future: getData(),
builder: (context, data) {
if (data.connectionState != ConnectionState.waiting &&
data.hasData) {
var userList = data.data;
return ListView.builder(
itemCount: userList.length,
itemBuilder: (context, index) {
var userData = userList[index];
return Container(
height: 100,
margin: EdgeInsets.only(top: 30, left: 20, right: 20),
decoration: BoxDecoration(
color: Colors.grey.shade200,
borderRadius: BorderRadius.all(Radius.circular(10)),
),
padding: EdgeInsets.all(15),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
Text(
'First Name: ' + userData.name,
style: TextStyle(
fontWeight: FontWeight.w600,),
),
],
),
);
});
} else {
return Center(
child: CircularProgressIndicator(),
);
}
})

When we run the application, we ought to get the screen’s output like the underneath screen capture.

Code File :

import 'dart:convert';

import 'package:flutter/material.dart';
import 'package:flutter_json_serilization_exm/main.dart';
import 'package:flutter_json_serilization_exm/model/user.dart';

class JsonSerilization extends StatefulWidget {
@override
_JsonSerilizationState createState() => _JsonSerilizationState();
}

class _JsonSerilizationState extends State<JsonSerilization> {
Future<List<User>> getData() async {
return await Future.delayed(Duration(seconds: 2), () {
List<dynamic> data = jsonDecode(JSON);
List<User> users = data.map((data) => User.fromJson(data)).toList();
return users;
});
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text("Json Serialization Demo"),
),
body: Container(
child: FutureBuilder<List<User>>(
future: getData(),
builder: (context, data) {
if (data.connectionState != ConnectionState.waiting &&
data.hasData) {
var userList = data.data;
return ListView.builder(
itemCount: userList.length,
itemBuilder: (context, index) {
var userData = userList[index];
return Container(
height: 100,
margin: EdgeInsets.only(top: 30, left: 20, right: 20),
decoration: BoxDecoration(
color: Colors.grey.shade200,
borderRadius: BorderRadius.all(Radius.circular(10)),
),
padding: EdgeInsets.all(15),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: [
Text(
'First Name: ' + userData.name,
style: TextStyle(
fontWeight: FontWeight.w600, fontSize: 15),
),
Text(
'Last Name: ' + userData.lastName,
style: TextStyle(
fontWeight: FontWeight.w600, fontSize: 15),
),
Text(
'Add: ' + userData.add,
style: TextStyle(
fontWeight: FontWeight.w600, fontSize: 15),
),
],
),
);
});
} else {
return Center(
child: CircularProgressIndicator(),
);
}
}),
),
);
}
}

Conclusion :

In this article, I have explained Automatic Generate JSON Serializable In Flutter, which you can modify and experiment with according to your own, this little introduction was from the Automatic Generate JSON Serializable In Flutter demo from our side.

I hope this blog will provide you with sufficient information in Trying up the Automatic Generate JSON Serializable In Flutter in your flutter project. We showed you what the Automatic Generate JSON Serializable In Flutter is and work on it in your flutter applications, So please try it.

❤ ❤ Thanks for reading this article ❤❤

If I got something wrong? Let me know in the comments. I would love to improve.

Clap 👏 If this article helps you.

From Our Parent Company Aeologic

Aeologic Technologies is a leading AI-driven digital transformation company in India, helping businesses unlock growth with AI automation, IoT solutions, and custom web & mobile app development. We also specialize in AIDC solutions and technical manpower augmentation, offering end-to-end support from strategy and design to deployment and optimization.

Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.

Feel free to connect with us
And read more articles from FlutterDevs.com.

FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire a flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, Twitter, and LinkedIn for any flutter-related queries.

We welcome feedback and hope that you share what you’re working on using #FlutterDevs. We truly enjoy seeing how you use Flutter to build beautiful, interactive web experiences.

Related: Parsing JSON in Flutter

Need expert help building your Flutter app? Talk to FlutterExperts for architecture, development, and consulting support.

Exploring Flutter Navigator 2.0: VRouter

0

Flutter has made it quite easy to develop complex UIs for developers. 
Flutter is a very performant app development framework that is written in Dart. It interacts efficiently and very easily on a native device. It is supported by Google.
Flutter automated testing empowers you to meet high responsiveness in your application as it helps in discovering bugs and various issues in your application. Flutter is a tool for developing mobile, desktop, web applications with code & is a free and open-source tool.

Hello friends In this blog, we will learn about Exploring Flutter Navigator 2.0: VRouter?. In this, we will see how to use Flutter Navigator 2.0: VRouter. so let’s get started.

vrouter | Flutter Package
A Flutter package that makes
navigation and routing easy. Learn more at vrouter.dev Here are a few things that this…pub.dev


Table Of Contents :

Exploring Flutter Navigator

Implementation

Code Implementation

Conclusion


Exploring Flutter Navigator:

We use the router to handle the routing of any page, as its name suggests, by using the router package, we can manage the routing of our page, for this, we just need to create different routes for our page. For this, we have to define the route parameter.

Implementation:

Let us now see how we add all these packages to our pubspec.

Step 1: Add the dependencies

Add dependencies to pubspec — yaml file.

dependencies :dependencies:
vrouter: ^1.1.0

Step 1: Install :

You can install packages from the command line:

flutter pub get

Step 2: Importing :

import 'package:vrouter/vrouter.dart';

Step 3: Enable AndriodX :

org.gradle.jvmargs=-Xmx1536M
android.enableR8=true
android.useAndroidX=true
android.enableJetifier=true

Code Implementation:

You need to implement it in your code respectively:

First of all, to handle the routing of any screen, we will use the VRouter widget as I have initialized this package in the implementation, in we will use the routes parameter to create our different routes and define it as below I have defined through a code reference for understanding.

VRouter(
initialUrl: '/homeItem',
routes: [
VWidget(
path: '/homeItem',
widget: HomeItemScreen(homeItemScreen: homeItem),
stackedRoutes: [
VWidget(
path: r':title',
widget: Builder(
builder: (context) => DetailsScreen(
homeItem: homeItem.firstWhere(
(homeItem) =>
homeItem.title ==
context.vRouter.pathParameters['title'],
),
),
),
),
],
),

VRouteRedirector(path: r':_(.+)', redirectTo: '/books'),
],
),

Now we will create an item list whose item class will be defined in the widget of the VRouter widget.

Before creating the list of items we will create a model class as I have referenced in the code below.

class HomeItem {
final String img;
final String title;
final String price;

HomeItem(this.img, this.title, this.price);
}

After this, we have taken the listview widget in which we have shown the image, title, and price of the item and on click of its item, a list detail screen will open.

ListView(
children: [
for (var homeItem in homeItemScreen)
GestureDetector(
onTap: () {
context.vRouter.push('${homeItem.title}');
},
child: Container(
margin: EdgeInsets.only(left: 15, right: 15, top: 20),
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.all(Radius.circular(10)),
),
height: 85,
child: Row(
children: [
ClipRRect(
borderRadius: BorderRadius.all(Radius.circular(10)),
child: Image.asset(
homeItem.img,
fit: BoxFit.cover,
height: 85,
width: 100,
),
),
SizedBox(
width: 15,
),
Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(homeItem.title,
style: TextStyle(
fontFamily: 'Poppins Regular',
fontWeight: FontWeight.w700,
fontSize: 13)),
SizedBox(
height: 2,
),
Text(homeItem.price,
style: TextStyle(
fontSize: 12, fontFamily: 'Poppins Medium')),
],
),
],
),
),
),
],
),

Now our item list is ready and visible and when we click on it, it goes to the next page whose detail class we have defined in our detail screen in builder inside stackedRoutes in the router so that the routing of our page handles.

Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
ClipRRect(
borderRadius: BorderRadius.all(Radius.circular(10)),
child: Image.asset(
homeItem.img,
height: 200,
fit: BoxFit.cover,
width: 1000,
),
),
SizedBox(
height: 20,
),
Text(homeItem.title, style: Theme.of(context).textTheme.headline6),
SizedBox(
height: 10,
),
Text(homeItem.price, style: Theme.of(context).textTheme.subtitle1),
],
),

When we run the application, we ought to get the screen’s output like the underneath screen capture.

Code File:

import 'package:flutter/material.dart';
import 'package:vrouter/vrouter.dart';

void main() {
List<HomeItem> homeItem = [
HomeItem('assets/images/hanging-lamp.png', 'Hamnger Lamp', '\$56.00'),
HomeItem('assets/images/furniture.png', 'Decor Furniture', '\$70.00'),
HomeItem('assets/images/home-decor.png', 'Decoration Item', '\$34.00'),
HomeItem('assets/images/marble-table.png', 'Marble Table', '\$48.00'),
HomeItem('assets/images/portable-speaker.png', 'Portable Speaker', '\$68.00'),
HomeItem('assets/images/hanging-lamp.png', 'Hamnger Lamp', '\$56.00'),
HomeItem('assets/images/furniture.png', 'Decor Furniture', '\$70.00'),
];

runApp(
VRouter(
initialUrl: '/homeItem',
routes: [
VWidget(
path: '/homeItem',
widget: HomeItemScreen(homeItemScreen: homeItem),
stackedRoutes: [
VWidget(
path: r':title',
widget: Builder(
builder: (context) => DetailsScreen(
homeItem: homeItem.firstWhere(
(homeItem) =>
homeItem.title ==
context.vRouter.pathParameters['title'],
),
),
),
),
],
),

VRouteRedirector(path: r':_(.+)', redirectTo: '/homeItem'),
],
),
);
}

class HomeItem {
final String img;
final String title;
final String price;

HomeItem(this.img, this.title, this.price);
}

class HomeItemScreen extends StatelessWidget {
final List<HomeItem> homeItemScreen;

HomeItemScreen({required this.homeItemScreen});

@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.grey.shade100,
appBar: AppBar(
title: Text('VRouter Demo'),
),
body: ListView(
children: [
for (var homeItem in homeItemScreen)
GestureDetector(
onTap: () {
context.vRouter.push('${homeItem.title}');
},
child: Container(
margin: EdgeInsets.only(left: 15, right: 15, top: 20),
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.all(Radius.circular(10)),
),
height: 85,
child: Row(
children: [
ClipRRect(
borderRadius: BorderRadius.all(Radius.circular(10)),
child: Image.asset(
homeItem.img,
fit: BoxFit.cover,
height: 85,
width: 100,
),
),
SizedBox(
width: 15,
),
Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(homeItem.title,
style: TextStyle(
fontFamily: 'Poppins Regular',
fontWeight: FontWeight.w700,
fontSize: 13)),
SizedBox(
height: 2,
),
Text(homeItem.price,
style: TextStyle(
fontSize: 12, fontFamily: 'Poppins Medium')),
],
),
],
),
),
),
],
),
);
}
}

class DetailsScreen extends StatelessWidget {
final HomeItem homeItem;

DetailsScreen({
required this.homeItem,
});

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title:Text('Detail Screen'),
),
body: Padding(
padding: const EdgeInsets.all(20.0),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
ClipRRect(
borderRadius: BorderRadius.all(Radius.circular(10)),
child: Image.asset(
homeItem.img,
height: 200,
fit: BoxFit.cover,
width: 1000,
),
),
SizedBox(
height: 20,
),
Text(homeItem.title, style: Theme.of(context).textTheme.headline6),
SizedBox(
height: 10,
),
Text(homeItem.price, style: Theme.of(context).textTheme.subtitle1),
],
),
),
);
}
}

Conclusion:

In this article, I have explained Exploring Flutter Navigator 2.0: VRouter, which you can modify and experiment with according to your own, this little introduction was from the Exploring Flutter Navigator 2.0: VRouter demo from our side.

I hope this blog will provide you with sufficient information in Trying up the Exploring Flutter Navigator 2.0: VRouter In Flutter in your flutter project. We showed you what the Exploring Flutter Navigator 2.0: VRouter is and work on it in your flutter applications, So please try it.

❤ ❤ Thanks for reading this article ❤❤

If I got something wrong? Let me know in the comments. I would love to improve.

Clap 👏 If this article helps you.

From Our Parent Company Aeologic

Aeologic Technologies is a leading AI-driven digital transformation company in India, helping businesses unlock growth with AI automation, IoT solutions, and custom web & mobile app development. We also specialize in AIDC solutions and technical manpower augmentation, offering end-to-end support from strategy and design to deployment and optimization.

Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.

Feel free to connect with us
And read more articles from FlutterDevs.com.

FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire a flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, Twitter, and LinkedIn for any flutter-related queries.

We welcome feedback and hope that you share what you’re working on using #FlutterDevs. We truly enjoy seeing how you use Flutter to build beautiful, interactive web experiences.

Related: Bottom Navigation Bar using Provider | Flutter

Need expert help building your Flutter app? Talk to FlutterExperts for architecture, development, and consulting support.

Explore Ripple Into Page In Flutter

0

Flutter makes beautiful animations very simple and attractive likewise the truth is that we developers are afraid to push ourselves to the next level by including all those little animations that make our app stand out rather than beautiful. When we tune a component in a material design, it becomes very easy to be buddy with the ripples animation.

In this blog, we will explore Explore Ripple Into Page In Flutter. We will also implement a demo of the Explore Ripple Into Page In Flutter and how to use them in your flutter applications. So let’s get started.


Table of Contents :

Flutter

Explore Ripple Into Page In Flutter

Implementation

Code Implementation

Code File

Conclusion


Flutter :

“ Flutter is Google’s UI toolkit that helps you build beautiful and natively combined applications for mobile, web, and desktop in a single codebase in record time, Flutter offers great developer tools, with amazing hot reload”.

Ripple Into Page :

Flutter makes beautiful animations easy. That’s the fact. We as developers are also scared to push our apps to the next level by adding those minor animations that make the app beautiful instead of just pretty. Let’s change it together! In this post, I’d like to show you how we can add a ripple effect that may make your client say “I like that!”.

Implementation :

Let us now see how we add all these packages to our pubspec.

Step 1: Add the dependencies

Add dependencies to pubspec — yaml file.

dependencies :dependencies:
ripple_navigation: ^1.0.5

Step 1: Install :

You can install packages from the command line:

flutter pub get

Step 2: Importing :

import 'package:ripple_navigation/ripple_navigation.dart';

Step 3: Enable AndriodX :

org.gradle.jvmargs=-Xmx1536M
android.enableR8=true
android.useAndroidX=true
android.enableJetifier=true

Code Implementation :

You need to implement it in your code respectively:

Before exploring the ripple page, we will create a controller inside the Globalkey, which we will define inside an animateRipple() method, whose controller type we can change according to us, as an example, the code is referenced below.

GlobalKey<RippleLocationState> rippleController = GlobalKey();

void animateRipple(){
rippleController.currentState!.forwardRipple();
}

Now to navigate to the next page with wave transition we have created an onPressed() method in which we use the pushRippleTransitionPage() method from the controller() inside which we have defined the second page which will send us from the first page to the second page.

For Example:

void onPressed() {
rippleController.currentState!.pushRippleTransitionPage(
context,
SecondScreen(),
);
}

After this we will define the center property inside a stateful widget, inside it, we will define the RippleLocation widget in which we will create a button, inside its onPressed() method, we will call the onPressedButton() method which will send us to the next page and we will in the RippleLocation() We also defined its property rippleController so that our ripple animate will display.

RippleLocation(
rippleController: rippleController,
child: RaisedButton(
padding: const EdgeInsets.all(12),
textColor: Colors.white,
color: Colors.green,
onPressed: () {
onPressedButton();
},
child: Text('Click Button'),
),
),

As we move from the first screen to the second screen we see ripple animation is displayed on the screen and send to the second screen on the second screen I have displayed an image and as soon as we click on the arrow of appBar then it sends us back to the first screen as I have given below code reference.

Center(
child: Padding(
padding: EdgeInsets.all(15),
child: ClipRRect(
borderRadius: BorderRadius.all(Radius.circular(10)),
child: Image.asset(
'assets/images/furniture.png',
height: 200,
fit: BoxFit.cover,
width: 1000,
),
),
),
),

Code File :

import 'package:flutter/material.dart';
import 'package:ripple_navigation/ripple_navigation.dart';

void main() {
runApp(MyApp());
}

class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
theme: ThemeData(
primarySwatch: Colors.blue,
visualDensity: VisualDensity.adaptivePlatformDensity,
),
home: RippleFirstScreen(),
);
}
}

class RippleFirstScreen extends StatefulWidget {
@override
_RippleFirstScreenState createState() => _RippleFirstScreenState();
}

class _RippleFirstScreenState extends State<RippleFirstScreen> {
GlobalKey<RippleLocationState> rippleController = GlobalKey();

void animateRipple() {
rippleController.currentState!.forwardRipple();
}

void onPressed() {
rippleController.currentState!.pushRippleTransitionPage(
context,
SecondScreen(),
);
}

@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Flutter Ripple Demo'),
),
body: Center(
child: RippleLocation(
rippleController: rippleController,
child: RaisedButton(
// disabledColor: Colors.red,
// disabledTextColor: Colors.black,
padding: const EdgeInsets.all(12),
textColor: Colors.white,
color: Colors.green,
onPressed: () {
onPressed();
},
child: Text('Click Button'),
),
),
),
/*floatingActionButton: RippleLocation(
rippleController: rippleController,
child: FloatingActionButton(
onPressed: onPressed,
tooltip: 'Increment',
child: Icon(Icons.add),
),
),*/
);
}
}

class SecondScreen extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Second Screen'),
backgroundColor: Colors.lightBlue,
),
body: Center(
child: Padding(
padding: EdgeInsets.all(15),
child: ClipRRect(
borderRadius: BorderRadius.all(Radius.circular(10)),
child: Image.asset(
'assets/images/furniture.png',
height: 200,
fit: BoxFit.cover,
width: 1000,
),
),
),
),
);
}
}

Conclusion :

In this article, I have explained Explore Ripple Into Page In Flutter, which you can modify and experiment with according to your own, this little introduction was from the Explore Ripple Into Page In Flutter demo from our side.

I hope this blog will provide you with sufficient information in Trying up the Explore Ripple Into Page In Flutter in your flutter project. We showed you what the Explore Ripple Into Page In Flutter is and work on it in your flutter applications, So please try it.

❤ ❤ Thanks for reading this article ❤❤

If I got something wrong? Let me know in the comments. I would love to improve.

Clap 👏 If this article helps you.

From Our Parent Company Aeologic

Aeologic Technologies is a leading AI-driven digital transformation company in India, helping businesses unlock growth with AI automation, IoT solutions, and custom web & mobile app development. We also specialize in AIDC solutions and technical manpower augmentation, offering end-to-end support from strategy and design to deployment and optimization.

Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.

Feel free to connect with us
And read more articles from FlutterDevs.com.

FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire a flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, Twitter, and LinkedIn for any flutter-related queries.

We welcome feedback and hope that you share what you’re working on using #FlutterDevs. We truly enjoy seeing how you use Flutter to build beautiful, interactive web experiences.

Need expert help building your Flutter app? Talk to FlutterExperts for architecture, development, and consulting support.

Flutter integration tests on Firebase Test Lab

0

Flutter is an open-source User Interface SDK that is Software Development Kit. Flutter is an open-source project, and it is maintained by Google. Currently, in March 2021. Google has been released another new version of flutter that is Flutter 2. Flutter as a software development kit is great, but while building a big application, there will be some problems or bugs in the code that has to be debugged. Flutter provides multiple debugging tools such as timeline inspector, memory and performance inspector, and else. These tools ease up the debugging process for a developer, below are listed different tools for debugging flutter apps.

By the way, Flutter has the ability to easily test any application. The ability is that they work the way we want them on a target platform. Dart testing works well for unit and non-UI testing; It runs on the development machine and does not depend on the GUI of the Flutter application

Hello friends, I will talk about my new blog on Flutter integration tests on Firebase Test Lab. We will also implement Flutter integration tests on the Firebase Test Lab demo, and use them in your flutter applications. So let’s get started.


Table Of Contents :

Flutter

Integration Tests

Firebase Test Lab

Implementation

Conclusion


Flutter:

“ Flutter is Google’s UI toolkit that helps you build beautiful and natively combined applications for mobile, web, and desktop in a single codebase in record time, Flutter offers great developer tools, with amazing hot reload”.

What is Integration Test:

We use integration testing to learn how different parts work together. Unlike unit tests, it is intended to be run on devices (physical or virtual) and is used for end-to-end testing in addition to testing individual components. Due to this, these tests are much slower than unit tests, but they are a great way to test whether our app works correctly in real-life scenarios. It is called a test because we use the flutter_driver package and the flutter drive command line to run its GUI.

What is Firebase Test Lab:

Running integration tests is a great way to test our apps, but the equipment we have is limited. Either physical devices can be emulators or simulators, but most of them we need to set up to run tests on our machines. Will have to do This can be problematic if testing has to be done separately on multiple devices. For this we can connect with Firebase Test Lab in this we have access to thousands of devices hosted by Google with different device configurations. All these devices are stored in the cloud, so we can access them remotely. We just need to upload the APK of our app for testing and Firebase will run it.

Implementation:

You need to implement it in your code respectively :

Step 1: Add dependencies.

Add dependencies to pubspec — yaml file.

First, we will add flutter_localization and intl library to pubspec. yaml.

  dependencies:integration_test: ^1.0.2+3

Step 2: import the package :

import 'package:integration_test/integration_test.dart';

Step 3: Enable AndriodX

org.gradle.jvmargs=-Xmx1536M
android.enableR8=true
android.useAndroidX=true
android.enableJetifier=true

Started with integrations tests:

First we need to add IntegrationTestWidgetsFlutterBinding.ensureInitialized() to the method, to add support for integration testing. Because we need this method to initialize the flutter test environment.

import 'package:flutter/material.dart';
import 'package:flutter_test/flutter_test.dart';

import 'package:flutter_integration_test_lab/main.dart';
import 'package:integration_test/integration_test.dart';

void main() {
IntegrationTestWidgetsFlutterBinding.ensureInitialized();

testWidgets('Counter increments smoke test', (WidgetTester tester) async {
// Build our app and trigger a frame.
await tester.pumpWidget(MyApp());

// Verify that our counter starts at 0.
expect(find.text('0'), findsOneWidget);
expect(find.text('1'), findsNothing);

// Tap the '+' icon and trigger a frame.
await tester.tap(find.byIcon(Icons.add));
await tester.pump();

// Verify that our counter has incremented.
expect(find.text('0'), findsNothing);
expect(find.text('1'), findsOneWidget);
});
}

Test Running on your machine:

Now for us to run the test on our machine, first we need to create an entry point for the test driver script. To create this we have first created a package named test_driver, inside it, we will create a new file named integration_test.dart and paste it. Which is given in the below code reference.

import 'package:integration_test/integration_test_driver.dart';

Future<void> main() => integrationDriver();

This calldriver for text integration is a feature wrapper around the integrationdriver plugin that enables it to run new tests with the flutter drive command.

$ flutter drive \
--driver=test_driver/integration_test.dart \
--target=test/widget_integration_test.dart

Running Test on Firebase test lab:

Now we will first create a project in the Firebase console for the firebase test lab we don’t need to set up android and ios apps.

Now you can go and set up either Android, iOS, or both apps and prepare them to upload to Firebase Test Lab.

Android Setup:

Now we will set up Android, to set up this we will create a new file android/app/src/androidTest/java/your/package/yourapp/MainActivityTest.java.

package com.pszklarska.flutter_integration_test;

import androidx.test.rule.ActivityTestRule;
import dev.flutter.plugins.integration_test.FlutterTestRunner;
import org.junit.Rule;
import org.junit.runner.RunWith;

@RunWith(FlutterTestRunner.class)
public class MainActivityTest {
@Rule
public ActivityTestRule<MainActivity> rule = new ActivityTestRule<>(MainActivity.class, true, false);
}

After That, we will run the build. Gradle file for the test of android. Android will add a dependency for testing which will help us to test.android {

defaultConfig {
...
applicationId "com.example.flutter_integration_test_lab"
minSdkVersion 16
targetSdkVersion 28
versionCode flutterVersionCode.toInteger()
versionName flutterVersionName
testInstrumentationRunner "androidx.test.runner.AndroidJUnitRunner"
}
}

dependencies {
...
testImplementation 'junit:junit:4.12'
androidTestImplementation 'androidx.test:runner:1.2.0'
androidTestImplementation 'androidx.test.espresso:espresso-core:3.2.0'
}

After all, this is set up you can generate the test build with some of the following instrumentation commands given below.

pushd android
flutter build apk
./gradlew app:assembleAndroidTest
./gradlew app:assembleDebug -Ptarget=test/widget_test.dart
popd

Now you will see that as soon as we click on Test Lab a screen opens and in this we click on Browse APK and go to /build/app/outputs/apk/debug/app-debug.apk in our project and Clicking on it then generates this file.

It automatically starts Robo testing as soon as our project is uploaded.

Now we will click on run test in test lab screen in which a pop will open then we will click on instrumentation as we click on it then the instrumentation test screen opens in which you have to upload two already generated apk.

  1. The App apk located in/build/app/outputs/apk/debug/app-debug.apk.

2. The Test app is located in /build/app/outputs/apk/androidTest/app-debug-androidTest.apk.

After that, we will select our devices and after continuing with this our test will start running. After some time its result will be visible.

Conclusion:

In this article, I have explained Flutter integration tests on Firebase Test Lab, which you can modify and experiment with according to your own, this little introduction was from the Flutter integration tests on Firebase Test Lab.

I hope this blog will provide you with sufficient information on Trying up the Flutter integration tests on Firebase Test Lab. How to integrate flutter to the existing android app? is and work on it in your flutter applications, So please try it.

❤ ❤ Thanks for reading this article ❤❤

If I got something wrong? Let me know in the comments. I would love to improve.

Clap 👏 If this article helps you.

From Our Parent Company Aeologic

Aeologic Technologies is a leading AI-driven digital transformation company in India, helping businesses unlock growth with AI automation, IoT solutions, and custom web & mobile app development. We also specialize in AIDC solutions and technical manpower augmentation, offering end-to-end support from strategy and design to deployment and optimization.

Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.

Feel free to connect with us
And read more articles from FlutterDevs.com.

FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire a flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, Twitter, and LinkedIn for any flutter-related queries.

We welcome feedback and hope that you share what you’re working on using #FlutterDevs. We truly enjoy seeing how you use Flutter to build beautiful, interactive web experiences.

Need expert help building your Flutter app? Talk to FlutterExperts for architecture, development, and consulting support.

Flutter V.I.P.E.R Pattern Architecture

0

Architecture is basically defining the flow of code into layers…

The VIPER architectural pattern is an option in contrast to MVC or MVVM. And keeping in mind that the SwiftUI and Combine systems make an incredible blend that takes care of building complex UIs and moving information around an application, they likewise accompany their own difficulties and conclusions about architecture.

Let’s dig into VIPER Pattern



VIPER: View, Interactor, Presenter, Entity, and Router Model

VIPER is an architectural pattern like MVC or MVVM, yet it isolates the code further by single duty. Apple-style MVC persuades developers to place all rationale into a UIViewController subclass. VIPER, as MVVM before it, tries to fix this issue.

VIPER architecture has 5 parts “View “, “ Interactor “, “Presenter”, “ Entity”, and “Router Modeland” it’s based on the Single Responsibility Principle which provides it with smooth and clean functionality. VIPER offers an approach to building apps with a clean architecture that effectively separates the different functions and responsibilities required, such as the user interface, business logic, data storage, and networking. These are then easier to test, maintain and expand.

VIPER offers a good layer of abstraction resulting in a more scalable and testable code.

  • It simplifies complex projects hence making it an ideal choice for large teams.
  • It makes the process scalable and enables developers to work simultaneously on a project.

VIPER is an acronym for View-Interactor-Presenter-Entity-Router. Each functionality or module must be defined by these five components.

The integral parts of a VIPER architecture are mentioned below:

> View:

The View is the user interface. It’s responsible for displaying things as directed by the presenter and sends the actions taken by the user to the presenter

> Interactor:

The Interactor is responsible for interacting between the presenter(business logic layer) and the data(domain layer).

> Presenter:

This is our Business logic layer. Directing data between UI layer and Interactor Layer and taking user actions and calling to the router to move the user between views.

> Entity:

It’s the information and data used on the functionality. In our case, it will be CoreData since our information will be stored there.

> Router :

It stores the navigation logic used for describing which screens need to be displayed.

In VIPER Only the presenter talks to the view, and only the interactor talks to the model (entity). The presenter and interactor coordinate with each other. The presenter is concerned with display and user action, and the interactor is concerned with manipulating the data.

Comparison with MVVM:

A design pattern that offers a similar level of abstraction is MVVM (Model-View-ViewModel). Between both patterns, we can identify the similarities, for example:

  • The View on MVVM is the View on VIPER;
  • The Model on MVVM is the Entity on VIPER;

When to use VIPER Pattern?:

  • When you want to keep all the modules isolated.
  • When we want a good testing environment
  • Should be used only when the developers completely understand the project.

VIPER also has some disadvantages too:

  • Generates a lot of boilerplate code, making the initial development phase slower.
  • When the application requirements are well-formed.
  • Should be used only when the developers completely understand the project

Link for Repository :

flutter-devs/flutter_viper_pattern
A new Flutter project. This project is a starting point for a Flutter application. A few resources to get you started…github.com

❤ ❤ Thanks for reading this article ❤❤

If you find anything that could be improved please let me know, I would love to improve

Clap 👏 If this article helps you.


From Our Parent Company Aeologic

Aeologic Technologies is a leading AI-driven digital transformation company in India, helping businesses unlock growth with AI automation, IoT solutions, and custom web & mobile app development. We also specialize in AIDC solutions and technical manpower augmentation, offering end-to-end support from strategy and design to deployment and optimization.

Trusted across industries like manufacturing, healthcare, logistics, BFSI, and smart cities, Aeologic combines innovation with deep industry expertise to deliver future-ready solutions.

Feel free to connect with us:
And read more articles from FlutterDevs.com

FlutterDevs team of Flutter developers to build high-quality and functionally-rich apps. Hire a flutter developer for your cross-platform Flutter mobile app project on an hourly or full-time basis as per your requirement! You can connect with us on Facebook, GitHub, Twitter, and LinkedIn for any flutter-related queries.

We welcome feedback and hope that you share what you’re working on using #FlutterDevs. We truly enjoy seeing how you use Flutter to build beautiful, interactive web experiences!

Need expert help building your Flutter app? Talk to FlutterExperts for architecture, development, and consulting support.